MLB card — 2026-08-10

10 games · times in Phoenix · generated 2026-08-10 05:23 UTC
Side is the only validated column. Total* and NRFI* are not — see the notes at the bottom.
Probabilities: calibrated on 2,112 games from the prior year.
Total* is empty for every game — no posted line exists, see the notes.

Season to datethree markets, never pooled · LIVE since 2026-08-10

2026 backtest at real prices: -6.1% ROI over 1,443 games. The loss was statistically indistinguishable from paying the vig with zero skill (residual -2.1%, z=-0.90).

MONEYLINE
LIVEall0-0no graded picks yet
LIVEHIGH0-0no graded picks yet
LIVEMEDIUM0-0no graded picks yet
LIVELOW0-0no graded picks yet
RECONSTRUCTEDall764-6810.528795% CI [0.5029, 0.5543] · -89.5u · b/e 0.5651
backtestall3991-32140.553995% CI [0.5424, 0.5654] · -342.3u · b/e 0.5828
TOTAL* Checked and it did not work.
the measurements

Bands were measured on 8,326 out-of-sample games and did not separate. HIGH hit 0.5208 with a 95% CI of [0.4960, 0.5456] — an interval that contains 0.50 and overlaps LOW. Incremental R-squared over the posted line is +0.0022. Calibrated but uninformative.

LIVEall0-0no graded picks yet
RECONSTRUCTEDall689-6880.500495% CI [0.4740, 0.5267] · -68.6u · b/e 0.5254
backtestall3562-33650.514295% CI [0.5024, 0.5260] · -259.9u · b/e 0.5348
NRFI* Never checked — there is no price to check it against.
the measurements

No historical NRFI price exists anywhere, so hit-rate-against-break-even and Brier-against-market are uncomputable, not merely poor. Two of the three metric tiers cannot run, so there is no break-even column and no band.

LIVEall0-0no graded picks yet
RECONSTRUCTEDall759-6860.525395% CI [0.4995, 0.5509] · win% only, no price exists
backtestall3741-34600.519595% CI [0.5080, 0.5310] · win% only, no price exists

These three are never added together. Only LIVE is evidence.

What these three phases are, precisely

LIVE — Read from data/live/published_picks.csv, which is written at publish time and refuses any pick for a game that has already started. It is the only source that can support a forward claim.

RECONSTRUCTED — 2026 walk-forward output. Those picks came from a model fit on a different fold than the card uses, and every design choice in the pipeline was made with these results already visible. Treat as an upper bound, never as evidence.

backtest — 2021-2025 walk-forward. The model never saw these rows, but the feature pipeline was built while looking at this era.

What to trust

Side is the only column checked against real results — and it came out in the right order.

Total and NRFI have not been checked. The model has an opinion; nobody has verified it.

What the confidence words mean

HIGH / MED / LOW on Side were measured against what actually happened.

weak / mid / strong on Total and NRFI are only how sure the model feels. Untested.

Different words on purpose, so one can never be read as the other.

The honest headline

Tested on 1,443 real 2026 games at real prices, this lost 6.1%.

That is what paying the bookmaker’s cut (the “vig”) costs you, with no skill at all.

Nothing here has been shown to make money.

Full technical detail

TOTAL* — tested and FAILED. Bands were measured on 8,326 out-of-sample games and did not separate. HIGH hit 0.5208 with a 95% CI of [0.4960, 0.5456] — an interval that contains 0.50 and overlaps LOW. Incremental R² over the posted line is +0.0022. Calibrated but uninformative. The 2026 backfill added ~2,200 priced games and the verdict did not move.

NRFI* — UNGRADED, never tested at all. No historical NRFI price exists anywhere, so hit-rate-against-break-even and Brier-against-market are uncomputable, not merely poor. No break-even is shown because there is no price.

weak / mid / strong is model conviction, NOT validation. It is which third of the claim-strength distribution the number falls in, and has not been shown to predict anything. A “strong” total is not a HIGH side.

SIDE re-measured on 8,650 games: HIGH 0.6001 [0.5760, 0.6243], MEDIUM 0.5693 [0.5505, 0.5881], LOW 0.5197 [0.5049, 0.5345]. The ordering holds, but HIGH and MEDIUM now overlap — on the earlier 6,367-game window they did not. HIGH beats MEDIUM on the point estimate and is not proven distinct from it; MEDIUM over LOW is still clean. Only side HIGH is shaded. Break-even is shown beside every priced pick and never filters — every game gets an output, there is no “no bet”.

When Total* is empty there are two reasons. Either no posted total exists, in which case the model has nothing to read P(over) off and the blank is a missing input; or a line exists but the game is inside the 21-day sealed window that is deliberately not graded. Since the archive backfill posted lines for 2,299 games of the 2026 season, the second is the usual reason on the newest slate.

Probabilities are recalibrated against the trailing year. The raw model runs overconfident on recent data — reliability 0.0006 on 2022–2025 against 0.0043 on 2026, always the same direction. The correction is a Platt map fitted strictly earlier than the slate it is applied to, and it is monotone, so band ordering is untouched: only the numbers move. On 2026 it cuts reliability to 0.0026 and closes the HIGH band’s stated-minus-actual gap from +0.0298 to +0.0012. It does not fully fix the drift.

Tracking — three separate ledgers

Never pooled. Different base rates, different validation status, different meanings.

====================================================================================================
TRACKING — THREE SEPARATE LEDGERS
====================================================================================================
These three markets are NEVER pooled. Different base rates, different
validation status, different meanings. There is no combined record
anywhere in this report, by design.

Live begins 2026-08-05 (first scheduled 15:30 UTC run). Backtest and live are never summed.

####################################################################################################
# BACKTEST
# Walk-forward on history. The model never saw these rows, but the
# feature pipeline was designed while looking at this era.
####################################################################################################

----------------------------------------------------------------------------------------------------
MONEYLINE — VALIDATED, but the claim has weakened. Re-measured on
            8,650 games: HIGH 0.6001 / MEDIUM 0.5693 / LOW 0.5197.
            Ordering holds; HIGH and MEDIUM intervals now OVERLAP
            ([0.5760,0.6243] vs [0.5505,0.5881]), where the earlier
            6,367-game window showed none. MEDIUM > LOW is clean.
----------------------------------------------------------------------------------------------------
  hit rate by band, with 95% CI, stated vs actual, and units.
  n = all graded games (hit rate, calibration).
  n_priced = the subset with a real price (units, ROI). The 2026
  archive backfill priced 2,299 of the 2,301 games that had none,
  so n_priced now nearly equals n; the two games still missing
  start before the snapshot that was bought.
     group    n  hit_rate  ci_lo  ci_hi  ci_width  stated  stated_minus_actual   units     roi  n_priced
      HIGH 1578    0.6001 0.5757 0.6240    0.0483  0.6235               0.0234  -71.57 -0.0454      1577
    MEDIUM 2677    0.5693 0.5504 0.5879    0.0375  0.5793               0.0101  -89.87 -0.0336      2673
       LOW 4395    0.5197 0.5049 0.5344    0.0295  0.5370               0.0173 -270.38 -0.0617      4384

  calibration by probability bucket:
         bucket    n  stated   actual       gap  ci_lo  ci_hi
    0.136-0.446 1082  0.4004 0.451017 -0.050630 0.4216 0.4808
    0.446-0.483 1081  0.4662 0.461610  0.004603 0.4321 0.4914
    0.483-0.510 1081  0.4974 0.528215 -0.030861 0.4984 0.5578
    0.511-0.534 1081  0.5227 0.488437  0.034261 0.4587 0.5182
    0.534-0.556 1081  0.5453 0.546716 -0.001430 0.5169 0.5762
    0.556-0.581 1081  0.5683 0.566142  0.002167 0.5364 0.5954
    0.581-0.615 1081  0.5965 0.582794  0.013723 0.5532 0.6118
    0.615-0.810 1082  0.6539 0.623845  0.030047 0.5946 0.6522

----------------------------------------------------------------------------------------------------
TOTALS* — BANDS WERE TESTED AND FAILED.
          HIGH hit 0.5208, 95% CI [0.4960, 0.5456] — an interval that
          CONTAINS 0.50 and overlaps LOW. Incremental R^2 over the
          posted line is +0.0022. weak/mid/strong below is CLAIM
          STRENGTH ONLY, not a validated band.
----------------------------------------------------------------------------------------------------
     group    n  hit_rate  ci_lo  ci_hi  ci_width  stated  stated_minus_actual   units     roi  n_priced
    strong 2768    0.5260 0.5074 0.5446    0.0372  0.6139               0.0879  -46.45 -0.0168      2766
       mid 2768    0.5076 0.4890 0.5262    0.0372  0.5511               0.0435 -130.81 -0.0473      2768
      weak 2768    0.5022 0.4836 0.5208    0.0372  0.5157               0.0135 -151.22 -0.0546      2768

  calibration by probability bucket:
         bucket    n  stated   actual       gap  ci_lo  ci_hi
    0.086-0.420 1038  0.3777 0.453757 -0.076060 0.4237 0.4842
    0.421-0.458 1038  0.4407 0.476879 -0.036175 0.4466 0.5073
    0.458-0.484 1038  0.4717 0.500963 -0.029306 0.4706 0.5313
    0.484-0.508 1038  0.4962 0.496146  0.000084 0.4658 0.5265
    0.508-0.532 1038  0.5197 0.485549  0.034169 0.4553 0.5160
    0.532-0.557 1038  0.5447 0.476879  0.067797 0.4466 0.5073
    0.557-0.592 1038  0.5735 0.526012  0.047459 0.4956 0.5562
    0.592-0.811 1038  0.6277 0.511561  0.116146 0.4812 0.5419

----------------------------------------------------------------------------------------------------
NRFI* — UNGRADED. No historical price exists for this market, so
        break-even, units and market comparison are UNCOMPUTABLE,
        not merely absent. Hit rate only.
----------------------------------------------------------------------------------------------------
     group    n  hit_rate  ci_lo  ci_hi  ci_width  stated  stated_minus_actual
    strong 2882    0.5253 0.5071 0.5435    0.0364  0.5708               0.0455
       mid 2882    0.5156 0.4974 0.5338    0.0365  0.5326               0.0170
      weak 2882    0.5205 0.5022 0.5387    0.0365  0.5103              -0.0101

####################################################################################################
# LIVE
# Genuine forward prediction. This is the sample that tests the claim.
####################################################################################################

----------------------------------------------------------------------------------------------------
MONEYLINE — VALIDATED, but the claim has weakened. Re-measured on
            8,650 games: HIGH 0.6001 / MEDIUM 0.5693 / LOW 0.5197.
            Ordering holds; HIGH and MEDIUM intervals now OVERLAP
            ([0.5760,0.6243] vs [0.5505,0.5881]), where the earlier
            6,367-game window showed none. MEDIUM > LOW is clean.
----------------------------------------------------------------------------------------------------
  hit rate by band, with 95% CI, stated vs actual, and units.
  n = all graded games (hit rate, calibration).
  n_priced = the subset with a real price (units, ROI). The 2026
  archive backfill priced 2,299 of the 2,301 games that had none,
  so n_priced now nearly equals n; the two games still missing
  start before the snapshot that was bought.
    (no rows)

----------------------------------------------------------------------------------------------------
TOTALS* — BANDS WERE TESTED AND FAILED.
          HIGH hit 0.5208, 95% CI [0.4960, 0.5456] — an interval that
          CONTAINS 0.50 and overlaps LOW. Incremental R^2 over the
          posted line is +0.0022. weak/mid/strong below is CLAIM
          STRENGTH ONLY, not a validated band.
----------------------------------------------------------------------------------------------------
    (no rows)

----------------------------------------------------------------------------------------------------
NRFI* — UNGRADED. No historical price exists for this market, so
        break-even, units and market comparison are UNCOMPUTABLE,
        not merely absent. Hit rate only.
----------------------------------------------------------------------------------------------------
    (no rows)

====================================================================================================
READING THESE NUMBERS
====================================================================================================
  Every hit rate above carries a 95% interval. A rate whose interval
  contains the relevant break-even (or 0.50) has not demonstrated
  anything, however good the point estimate looks.
  At ~140 live picks by season end the interval is about +/- 8 points,
  which is wider than any edge worth having. Live conclusions should
  not be drawn this season.